Monthly Archives: January 2012
Happy New Year! The Gregorian calendar may have ended, but the world didn’t. And you know what? I predict that we’ll have the same outcome when the Mayan one ends. To celebrate the world not ending, I’d like to reflect a bit on what happened this past year, both in the role-playing game industry and my blog.
First of all, this was the year that I finally created The Journeyman GM and wrote weekly posts on a variety of topics. According to WordPress’ spiffy year end statistics, I had a total of 2,900 views this past year, which is fantastic for a blog just starting! The most popular post was my Predictions About D&D 5e, thanks largely to a cross-post on Reddit. One of my favorite posts, which seemed to have gotten lost in the shuffle, was this one in which I got some really solid RPG advice for climactic battles based on the last Harry Potter movie.
I’m really thankful for all of you who read this blog. The site got several visitors from users searching for “D&D 5e”, “Journeyman GM”, “River Song”, and interestingly, “dynamite explosion.” To my surprise there were a number of international visitors to my site as well. All in all, I just want to thank you for the support you’ve given my blog. You deserve a cookie!
This year seemed like a fairly mellow year for the role-playing game industry. Wizards of the Coast had a pretty light release schedule, which some have seen as evidence that they are starting to end-of-life D&D 4e. Pinnacle Entertainment also had a pretty light year with their biggest release being a Deluxe Edition of the core rules (which I reviewed here and here) and a reprint of their 50 Fathoms setting. Cubicle 7 released The One Ring: Adventures Over the Edge of the Wild (reviewed here), but didn’t have any big releases for Doctor Who: Adventures in Time and Space. Mongoose Publishing wrote in its year State of the Mongoose that it was tough year for them and, from what they could tell, the rest of the industry. I don’t recall anything ground-shaking being released from any company at Origins and GenCon. All in all, it was a fairly mild year.
The Industry in 2012 and Beyond
I think that 2012 will be a much better year for at least some companies! Pinnacle Entertainment has already announced that they have about 20 products in the pipeline, much of which is new content and the majority of which is Deadlands-related (a complete fan-compiled list can be found here, which rumor has it was compiled by your’s truly). Of particular note is Deadlands: Hell on Earth Reloaded, which is the Savage Worlds version of the sequel setting to Deadlands in which the year is 2094 and the world got nuked. No matter what you think of it, you have to admit that having a post-apocalyptic Western setting is pretty original. And although Pinnacle has historically been very tight-lipped about release dates, Shane Lacy Hensley has definitively said that after the many delays that have come, it will be released in Spring 2012.
I’m betting that other companies are going to be making big announcements, but they will be for products that will be released in 2013. You can see from this fan-compiled list (not by me) that Wizards of the Coast has announced four books, a few map items, and some miniatures. All but one is going to be released before GenCon. Since this is uncharacteristically quiet for Wizards, my guess is that there will be an announcement for D&D 5e sometime soon. Mongoose Publishing even openly stated that in 2013 “the stars will be right” for D&D 5e, and I suspect that they have some insider info as a company that has published D&D supplements in the past.
And let’s not forget that Fantasy Flight Games now owns the Star Wars license. They have already announced two new games for this coming Spring (Star Wars: X-wing and the creatively titled Star Wars: The Card Game), which I got to demo at GenCon. But ultimately, I bet that there will be an announcement this year of a Star Wars RPG with a 2013 release date. If you’re curious, I already made predictions about it here.
The Blog in 2012
Expect more posts on a roughly weekly basis throughout next year. Like this past year, I’ll largely be switching between reviews, general role-playing game thoughts, gameplay summaries, and whatever else I feel like. If you’d like to see more of a certain type, please leave a comment and I’ll be sure to consider it.
One Final Note
There’s a project that I’ve been working on for some time now that I’m (hopefully) going to be releasing later this year as an officially licensed Savage Worlds product! There should be an official announcement by this summer, but at the end of the day, it’ll be done when it’s done!